We are looking for someone to join our team for a new project focusing on the use of digital twins in Singapore.
If you are someone with strong experience in GIS, Urban Modelling and/or computational architecture, with enthusiasm to explore a new platform take a look!
A link to the full job outline can be found here: Job Link
Introducing Arivazhagan Karunakaran, a recent graduate from SMU and AI Engineer, he will be working to realise the technical aspects of the AI in Health project a joint initiave between Meta Design Lab, Lee Kuan Yew Centre for Innovative Cities (LKYCIC), and Changi general Hospital. We look forward to sharing his contributions.
Ahmed has been working hard on our project exploring the application of automated mass data collection of satellite images to apply machine learning to get high level metrics on huge numbers of airports all over the world.
This site one in a longer series exploring the approach and uses of this methodology.
The site can be found here: link
The lab is excited to share it's first in a series of papers on design decision making and the impact that data visualisation has on this.
The paper can be found here: link
We are pleased to announce that the lab and SUTD's pillar of Architecture and Sustainable Design has been awarded funding for proposed student research studio projects in 2020 by the Japanese Chamber of Commerce and Industry.
This is particularly special as it is the 50th anniversary of institution, and the 3rd year that we have gained such support from them joining other prestigious cultural and educational initiatives all over Singapore.
This funding will enable new links to be made from the Lab's work to Gaidai University in Tokyo. Exploring the democratisation of urban design by leveraging technology to enable wider and deeper citizen engagement in the design and development feedback process. More generally leading to exciting academic collaboration, mutual learning, and cultural links between Singapore and Japan.
We would like to take the opportunity to thank the JCCI Singapore for this support. And look forward to sharing the results of the project in 2020.
As part of a collaboration wit the Digital Structures Lab, Sam has been invited to do a presentation on latest work anf thinking of his group. The talk is outlined below:
Collaboration with Computers
The work of Meta Design Lab in Singapore
There has been much talk recently about the ‘take over’ of white collar jobs by AI. However at the same time studies have shown that Architecture and design are some of the least likely to be automated jobs (2% likely or 338th of 366 most likely to be automated*). This talk discusses why this is, what is special about creative activities that resists automation, but also debates if this resistance is a good thing. If we as an industry can’t automate will we fall behind other industries, if we haven’t already? It then considers a third way, what would it mean for a collaborative creative co-design; for designers to work with computers effectively and presents the labs work investigating ways humans and machines can design together including generative meta-parametric design, mixed-initiative methods and option exploration.
The Talk will be held on Dec 4th, and more details can be found via this site:
The lab is pleased to present it's latest paper on generative design approach using Meta Parametric Design at ACADIA 2019 Austin is Ubiquity and Autonomy, in Austin Texas.
The paper can be found here: link
The lab was honoured to be asked to explore the theme of craft in relation to developing technology and research and its impact on architecture.
The talk synopsis is below
The Crafting of Craft
The theme of Archifest this year offers an opportunity to consider what is craft now: As we are firmly cementing our position in the information age, this digital epoch like those before it is transforming the nature of what is considered craft. This talk aims to demonstrate that these digital technologies are not incompatible to classical craft, but can draw a trajectory though key society transforming moments and crafts of the 20th century and earlier. Reflecting on how these extended mankind's capabilities for manipulating its environment, whilst at the same time expanding human thought. Leading to considerations on its relation to expanding the field of architectural craft and yet still linking us to the past.
We are pleased to announce that we will be starting a new project.
This is an investigation in applied A.I. to understand how people use space and in a day to day basis and how this impact health and wellness.
This project is in collaboration with the Lee Kuan Yew Centre for Innovative Cities, Leckker Design, Yale-NUS, and Ngai-Man Cheung's AI group.
More information to follow.
Verina presented her paper "‘GHShot’: a collaborative and distributed visual version control for Grasshopper parametric programming".
Investigating how people save options in Rhino Grasshopper in design projects and showing how features of new tools to support versioning and option capture and exploration.
More info here
Its with pleasure that we announce Shirla Tse joining the lab.
She will be spearheading the development of the Aviation 2050 project. With a broad range of industry experience designing airports internationally including in South East Asia she will be exploring how to advance the Airport typology into the future.
Meta Design Lab is pleased to announce the arrival of Aanal Agrawal joining to the lab.
Joining the Aviation 2050 project team and urban researcher.
Having worked in Shangi, Singapore and India, with a masters in urban planning from NUS focusing on airports for her thesis, she provides a wealth of experience which we hope can be applied on this project. Her most recent work was developing research on projecting the future of "Jurong 2050" with NUS.
Meta Design Lab is pleased to announce the start of a new project in collaboration with the Urban Redevelopment Agency of Singapore.
The work will see the lab working with the Digital Planning Lab at the URA. The project seeks to find new ways of sense making for the wide range of feedback data that coming into the URA and other agencies. Applying new processing, visualisation, and machine-learning tools to develop process that will integrate into their existing platforms. Leveraging the valuable public feedback with big-data and social-analytics approaches in ways that increases it's practical impact on planning decision making.
More details to follow.
Meta Design Lab are please to be able to share their new funded project.
Titled "Horizon 2050" it asks what the future of aviation and specifically airport design will be over the next two decades by the year 2050.
Focusing on the rapidly expanding South East Asian region this project seeks to develop insight into the social, global, and market forces that will drive demand and design requirements for new and existing terminals.
It seeks to survey new disruptive technologies to see how this will influence teh airport and city-airport relationship, and present new approaches ideas in what airports will look like to address the their growing demands.
Over its 5 years planned duration the project aims to assess the impact and develop methods that airport terminals will adapt though five scales of concern:
1. – The global economic network : passenger growth, demographics, and changing landscape of owner-operators with its impact on airport buildings,
2. – The air city link : how the airport and connecting infrastructure will relate to the city and vice-versa,
3. – The terminal plan : what will drive new terminal configurations and what new solutions can accommodate this,
4. - Building Tectonics : how new terminal buildings can be constructed to be more efficient and sustainable,
5. – User Experience : how technology and user demands will change design requirements on the airport to improve passenger and worker experience
We look forward to developing this project with partners over the duration.
Please contact us if you are interested in the results.
Sam Joyce and Nazim Ibrahim is happy to be part of the HKS global Green Week 2019.
He will be presenting on the topic of: "'Creative' Computation : The New Industry Disruptor"
Showing current work which looks at generative design and design exploration towards a collaborative approach to using computation with designers in practice.
Meta Design Lab is proud to be engaged to undertake research as part of a Singapore University of Technology and Design wide Aviation Center of Excellence.
Its role will be to lead one of the key thrusts, looking at the future of airport terminal design taking the ambitious target of considering aviation design in 2050.
More details will follow.
Channel News Asia did a segment on the impact of climate change in Singapore and its physical implications on our infrastructure planning and design.
The segment featured an interview with Meta Lab's Assistant Prof Sam Conrad Joyce and can be found at this link, it starts at the 20.50min mark.
Sam Joyce will be holding a talk at the IDC Seminar Series on research looking at approaches to computationally generating diverse parametric designs.
Current state of the art in Architecture often centers around the use of parametric associative design tools. These allow for wider automation of geometric operations, and exploration including optimisation of design space than possible with more analogue approaches. However with greater familiarity of these tools has begun to show inflexibly and difficulty in terms of reconfiguring the parametric models to generate new solutions. This research looks at the use of Cartesian Genetic Programming to automatically build Directed Acyclic Graphs, these can replace models as built by human users. This ‘Meta-Parametric’ method allows for a near infinite number of possibilities, potentially much wider exploration of design space; however equally this creates new challenges in how to filter out ‘deign-noise', direct, and derive meaning from an approach which now has too much design diversity. User lead interactive evolutionary optimisation is shown as potential way that also opens up new ways for human and computers to co-create.
A web based demo of the system can be found in this link .
We are pleased to welcome Bianchi Dy to Meta Design Lab!
Bianchi’s background is originally in Environmental Engineering. She obtained her bachelor’s degree at Nanyang Technological University (Singapore) under the Singapore Cooperation Programme and first began to explore the intersection between computer science, architecture and urban planning as a Research Assistant at the Department of Architecture, National University of Singapore (NUS). Her previous work involved the front-end development of a Rhinoceros API and a Grasshopper plug-in for the Sortal Grammar Interpreter, a computational engine for architectural and urban planning shape grammars. As Research Assistant at Meta Design Lab; her interests lie in the development of decision support and design exploration tools for architects, urban planners, and engineers.
The lab was proud to be able to show the results of a number of workshops with Kyoto Institute of Technology over this year held in Singapore, Kyoto and Venice on the topic of data landscapes. This work was presented as part of the Singapore National Pavilion, supported by Design Singapore and Urban Development Agency and curated by SUTD's Professor Erwin Viray. The work responded to the wide theme of 'Free Space' and the Singapore pavilion's theme of 'No more free space' by looking at using social media to understand crowding, emotion response, and national populations in the three target cities. Focusing on the interaction between tourists and locals to study how space is used at a social level and how this can inform of how this translates at a physical level.
The pavilion will be open until 25th November, link to the pavilion site link
We are pleased to welcome Grace Goh to Meta Design Lab!
Grace has a background in front-end development and UI/UX design. She graduated in 2018 from Carnegie Mellon University with a B.S in Cognitive Science and Human-Computer Interaction. Her main area of interest is in human-centered design, particularly in how everyday technologies can be leveraged to encourage learning and exploration of new concepts and ideas. She is currently developing a Vue library for creating composite data-visualisations by adapting the grammar of graphics. She hopes that such tools combined with a focus on technical literacy can turn digital spaces into educational and informative platforms. Grace’s past work can be accessed at https://gracegsy.github.io/
Sam Joyce was pleased to lead a workshop entitled "Decoding Data Landscapes" as the D-Lab in KIT.
It was held in the new D-Space and had over 30 participants from all over the world.
The workshop investigated the use of big-data and social media as a indirect vector of agency for the general public in informing and directing social spaces.
Meta Lab's Sam Joyce and Verina Cristie are pleased to be involved in Smart Geometry 7-12th May 2018 in Toronto.
The cluster is entitled 'behavioural enviro[NN]ments' and undertaken in collaboration with Kate Jeffery a Professor of Behavioural Neuroscience and Wellcome Trust Investigator at UCL and Jonathan Irawan a Computational Designer at Hassell Studio.
A synopsis of the cluster aims are below:
Autonomous, hyper adaptive and responsive buildings and environments have been a topic of obsession for many designers and architects since the 1960s. Nicholas Negroponte envisioned a system that enables an architect to create an intelligence to design the building themselves. Within the Architecture Machine Group at MIT, they created The ‘Seek’, a computer-controlled landscape environment full of small blocks which were inhabited by gerbils. It was the task of the machine to analyse the variation between reality and virtual models with the responsibility of keeping the original plan intact if possible, which was then used to predict the future behaviour of the gerbils. Unfortunately however, the system was not successful, due to an unclear criteria and high number of permutations in variables of disruptions and behaviour. The cluster will revisit the project, incorporating modern advancements in Machine learning algorithms and techniques to transform our own version of the dynamic environment itself into a neural network. The environment, in an attempt to predict the occupancy behaviour and usage pattern preferences of gerbils, will utilise reinforcement functions based on movement(navigational) patterns and spatial usage. The final aim is to create a landscape that would best suit the daily behaviour or activities of the small animal subjects.
A video with the development of the workshop can be found here workshop video
A link to the cluster details can be found here behavioural enviro[NN]ments
Sam Joyce was involved in a mapping and study trip with Kazuyo Sejima and her firm.
The trip took SUTD students to the small island of Inujima.
Inujima is a small ageing population as well as developing Art island linked to the Benesse Foundation.
Students worked to investigate the link between local residents, artists, and visitors.
Looking to new ways to drive better integration between the different parties though sharing experiences in person and online.
New work developed by the lab looking at how matrix methods can be applied to identifying properties and clusters within office networks.
This approach takes both social data (emails, directed messages) and spatial data (office floor plans) and develop a rationale for placing users into space to support their social networks and potentially change their behavior beneficially.
A mini-site for this work can be found here: link
Due to the award of a new SUTD-MIT joint research grant, we are now looking for a key post-doc or experienced researcher to help us.
The project aims to research, develop and test data-visualisation for design, but taking a 'decision-first' approach looking at how data can be used to support good design decisions rather than simply make good visualisations.
A job spec and contact information can be found here: link
This post has now been found, many thanks to you for your interest.
Work presented at ACADIA 2017 in MIT, Massachusetts.
The research investigates the effect of applying genetic programming applied to parametric models.
We look into measuring the geometric and parametric complexity of models which are derived through evolutionary optimisation.
Parametric models are defined as genomes using Cartesian Genetic Programming a method of developing logical structures which are consistent with parametric definitions.
These enable machine learning processes to manipulate and define autonomously parametric models.
This work has a complimentary website, where you are invited to explore the process. Using basic parametric components and automatically generated designs, which are optimised both based on hard objectives and also user interaction.
The website can be explored here: link
The paper can be found here: link
New work implemented by Verina and presented at IASS 2017 in Hamburg.
Concept based on experimenting with using servers as project repositories for design visioning.
Taking inspiration from Git type code systems but allowing them to work for design modelling.
Current work is integrated with the Grasshopper parametric associative software.
More information can be found here: here
The lab has been investigating the application of big-data to understand how people experience cities.
Visually exploring a dataset of 12 million Tweets geo-tagged in Kyoto and sent between 2011 to 2015.
Using this data to obtain insights into areas of activity.
This work is ongoing but Some initial work can be seen here
We have some initial work by Nazim on exploring on the web how we can see the development of models which have been evolved.
Here we look at 'Meta-parametric' models a higher level computational representation of parametric model which could open the doors to A.I. based creativity in architectural design.
The aim is to understand the effects of application of Cartesian Genetic Programming (CGP) [Miller, Julian F. 2011] as a mechanism to construct and control parametric models generatively using an evolvable digital genome.
Initial results are exciting as the point to effects on the performance and complexity of the parametric model and resultant output geometry.
This tool allows one to see the effects of a chosen number of iterations of evolution on a chosen population size, using a selectable 'palette' of components under different mating and selection criteria.
The research is ongoing and being developed for publication.
The site can be explored here
Verina will be presenting a big-data paper "Connecting the dots: using Twitter for design insights into social behaviour around metro transport nodes in Singapore
and beyond" at University of Southern Australia, Adelaide.
This is research in collaboration with social geographer Ate Poorthuis looking at how Twitter can be used to understand what activities happen around metro stations and comparing 5 Asian cities; Singapore - Hongkong - Kuala Lumpur - Bangkok - Osaka.
More info here
We present here some early work looking at how we can use Twitter to measure happiness by using specialised twitter data.
This work uses Emoji (picture characters originally developed in 1999 for mobile phones) as a language unspecific way of capturing the feelings of locals and visitors in relation to specific places. The data is shown using d3 visualisation allowing users to explore the data and find paces of activity, sentiment and emotion in the current Jurong East.
The site can be explored here
Sam will be presenting a paper entitled "Ecological and Economic Concepts for a Mixed Initiative Networked Design Infrastructure" at Georgia Tech, Atlanta.
This work focuses on the required collaboration infrastructure required to enable a parity between human and machine participants in the processes of creative design, design analysis and optimisation and the and design review. This paper looks at how financial markets as well as ecological and evolutionary environments can provide effective feedback on individual actors to enable a balanced design system.
The paper can be found here
Sam will be presenting a paper entitled "Cloud Based Design Option Control Systems a Discussion and Implementation".
It considers the definition of needs for networked systems to support creative engineering and architectural design.
It focuses on the plurality of the design process, how design teams use multiple alternate and hierarchical model representations of a design at any one time.
The paper compares this process with technology current used by software developers to version code, looking at how these concepts can be applied using cloud computing to AEC design contexts.
The paper can be found here
Verina has been successfully awarded the prestigious Singapore University of Technology and Design President’s Graduate Fellowship to pursue a PhD in SUTD under Professor Sam Joyce. Her work-in-progress aim is to explore applications of computation to enable wider public interaction and engagement with the architectural design process. Specifically focusing on methods which enable grass-roots design initiatives in fast developing cities to leap-fog existing planning and public consultation processes.
Verina has joined us from FCL. She comes from a computer science background, especially the application of computer graphics and game engines to enable wider designer and audience understanding of complex issues. She will be working on the application of web-services in early stage conceptual design, under the 'Automated Design Space Exploration' IDC project.
Nazim Has joined us from NUS. His previous work looked and generative design and Houdini for working on energy models and building optimisation. He will now be working on the 'Automated Design Space Exploration' project. Focusing on approaches to enable more flexibility in Parametric modelling tools by investigating their use on both the server and client side web. As well as investigating machine learning approaches to generating parametric models, using techniques such as Genetic Cartesian Programming.
Sam Joyce will give a presentation at the Future Cities Laboratory (FCL) on the NUS Create campus as part of their Lunch Talks series. The talk is titled "Interactive Design Computers and Users" and will cover how machine learning, the web and data visualisation is combining to develop new design environments towards enabling multiple stakeholders and designers to collaborate in new and exciting ways.
Andre has joined us from an urban studies and big data project at SUTD, after extensive experience in design, research, teaching and consulting in Europe and the Americas. At META Design Lab he is focused on developing new thinking around existing computational methods, looking at their limits and how new approaches can extend or exceed these to improve design as a result. His main areas of inquiry here include: generative design, machine learning and "mixed-initiative" systems, encompassing topics such as parametric-associative modelling, genetic programming, multi-criterion optimisation, design space exploration, problem-solution co-evolution and preference learning.
Our group has developed this site as a window into our current activities. We hope you like it and welcome any feedback or communication.
Today marked the official start of our pilot project "Automated Design Space Exploration" within the Sustainable Built Environment grand challenge at SUTD-MIT/IDC .
In this paper, we replicate a foundational study in graphical perception, and compare our findings from using design-centric participants with that of previous studies. We also assess the visual accuracy of two groups, students and professionals, both with design backgrounds, to identify the potential effects of participants‘ backgrounds on their ability to accurately read charts. Our findings demonstrate that results for reading accuracy for different chart types of previous empirical studies are applicable to participants of design backgrounds. We also demonstrate that besides significant differences in response time, there are no significant differences in reading accuracy between the student and professional groups in our study. This indicates that, despite bias in research participants for visualization research, previous conclusions about graphical perception are likely applicable across different populations and possibly work fields.
Full article here
The potential of parametric associative models to explore large ranges of different designs is limited by our ability to manually create and modify them. While computation has been successfully used to generate variations by optimizing input parameters, adding or changing ‘components’ and ‘links’ of these models has typically been manual and human driven. The intellectual overhead and challenges of manually creating and maintaining complex parametric models has limited their usefulness in early stages of design exploration, where a quicker and wider design search is preferred. Recent methods called Meta Parametric Design using Cartesian Genetic Programming (CGP) specifically tailored to operate on parametric models, allows computational generation and topological modification for parametric models. This paper proposes the refinement of Meta Parametric techniques to quickly generate and manipulate models with a higher level of control than existing; enabling a more natural human centric user-directed design exploration process. Opening new possibilities for the computer to act as a co-creator: able to generate its own novel solutions, steered at a high-level by user(s) and able to develop convergent or divergent solutions over an extended interaction session, replicating in a faster way a human design assistant.
Full article here
Computing has made detailed design analysis across all engineering domains types easier to produce, this has as a result generated significantly more design data than before. Similarly, tools like parametric modelling, and BIM have also allowed for differentiated design options to be generated faster and at lower human effort than previous design methods. This is leading to what the authors call “big- design-data”; large amounts of data which rather than being passively collected, have been generated during design and analysis of options. This data suffers from the same issues of data volumes and complex relationships (albeit not as large as classical big-data) and so in need of visualisation and interpretation to allow for meaningful insight which in turn can result in effective decisions. This paper explores the details of the issues and considerations of visualising data for designers and engineers specifically in relation to design decision making; identifying relevant research that supports how one may approach sense making in this big-design-data context.
Full article here
When working with parametric models, architects typically focus on using rather structuring them (Woodbury, 2010). As a result, increasing design complexity typically means a convoluted parametric model, amplifying known problems: `hard to understand, modify, share and reuse' (Smith 2007; Davis 2011). This practice is in contrast with conventional software-programming where programmers are known to meticulously document and structure their code with versioning tool. In this paper, we argue that versioning tools could help to manage parametric modelling complexity, as it has been showing with software counterparts. Four key features of version control: committing, differentiating, branching, and merging, and how they could be implemented in a parametric design practice are discussed. Initial user test sessions with 5 student designers using GHShot Grasshopper version control plugin (Cristie and Joyce 2018, 2017) revealed that the plugin is useful to record and overview design progression, share model, and provide a fallback mechanism.
Full article here
During the process of design, copies of files are often stored to track changes and design development or to ensure that previous work will not be lost. In software design field, such process is supported using versioning system, where source code is saved intermittently when features are added or modified for individual or group use. We argue that similar versioning system will also benefit the design community when applied to 3D design files, to see how their designs progress and collaborate. In this paper we outline a implemented web based open ecosystem allows designers to similarly collaborate but with a lower bar for adoption than comparable software versioning system. Our system is to be applied to a classroom setting, where architecture students learn to make structural designs; they are then able to see, modify, and give feedback to each other's work.
Full article here
Parametric associative logic can describe complex design scenarios but are typically non-trivial and time consuming to develop. Optimization is being widely applied in many fields to find high-performing solutions to objective design needs, and this is being extended further to include user input to satisfy subjective preferences. However, whilst conventional optimization approaches can set good parameters for a model, they cannot currently improve the underlying logic defined by the associative topology of the model, leaving it limited to predefined domain of designs. This work looks at the application of Cartesian Genetic Programming (CGP) as a method for allowing the automatic generation, combination and modification of valid parametric models, including topology. This has value as it allows for a much greater range of solutions, and potentially computational "creativity," as it can develop unique and surprising solutions. However, the application of a genome-based definition and evolutionary optimization, respectively, to describe parametric models and develop better models for a problem, introduce many unknowns into the model generation process. This paper explains CGP as applied to parametric design and investigates the difference between using mating, mutating and both strategies together as a way of combining aspects of parent models, under selection by a genetic algorithm under random, objective and user (Interactive GA) preferences. We look into how this effects the resultant over iterated interaction in relation to both the geometry and the parametric model.
Full article here
There is increasing interest in understanding the use of urban space around heavily trafficked areas like transport interchanges; both in terms of their cultural social commercial use (Cha, 2001) but also in the context of ‘last mile’ journeys. However, this type of use is often not captured in traditional census, survey or transportation data. This research focuses on the use of social media data to develop insight into how spaces around public transportation stations are used in a comparative study of metro stations in several Asian cities. It focuses on finding similarities and differences between such spaces, including how different master planning and key urban amenities affect use. Specifically, this research aids in devising strategies to promote wider use and interconnectedness of area around stations and to understand the impact of large dense agglomerated building typologies, which are becoming a feature especially in Asian cities (Frampton et al., 2012).
Full article here
The paper discusses a newly developed cloud based design-model version control system for supporting manual and semi-automated generative design via a web-based platform which enables exploration and retrieval of designs and the solicitation of users' evaluations of them to enable interactive genetic algorithms to produce preference optimised design options. The current needs of a commercial building engineering-design context is considered and relevant state-of-the-art computational design software is appraised, the review also covers software development based version-control-systems, identifying unmet needs in the former which could be solved by the latter which is the motivation for this work. A description of the new system's rational and current developmental architecture and technical components derived in response to these needs follows. Principal features include an online repository of design options, a parity between of users (human and machine) creating and acting upon the design options which align with existing tasks and processes undertaken by a design team. An example structural frame design problem is explored, discussing how the system functions to support performance based creative design via exploration, including visualisation and data dashboard of a design session. We discuss further work that could be undertaken to improve and widen the impact of this repository and collaborative human machine approach. We conclude that such systems addresses pressing software infrastructure requirements for the AEC industry especially for expanding the range of design options considered and managed particularly for early-stage design activities.
Full article here
This paper describes the conceptual underpinnings of a infrastructure currently in development which aims to provide a computational environment for productive and creative human and computer co-creation of architectural design artefacts in an open, networked collaborative system. It identifies some key collaborative activities in design and looks to combine these within a system geared towards the productive utilisation of various agents involved towards developing a range of good design options. It takes as a conceptual foundation the application and hybridisation of evolutionary, ecological and economic principles. This approach is outlined with special emphasis on aligning with, and maximising the benefit of, an internet/network based infrastructure, connecting the design agents, supporting human/machine parity. The contribution for this paper is to assess the creative design context of the AEC industry, especially at early conceptual and ideation stages, and compare this against existing tools and paradigms used during creative design, to propose a new technological intervention to support these activities.
The paper can be found here
In response to the call for papers of the special edition of the International Journal of Architectural Computing entitled Design with Freedom we have written an article considering the flexibilities and limitations afforded by 'manual' design and prevalent computational design paradigms.
Generative processes and generative design approaches are topics of continuing interest and debate within the realms of architectural design and related fields. While they are often held up as giving designers the opportunity (the freedom) to explore far greater numbers of options/alternatives than would otherwise be possible, questions also arise regarding the limitations of such approaches on the design spaces explored, in comparison with more conventional, human-centric design processes. This article addresses the controversy with a specific focus on parametric-associative modelling and genetic programming methods of generative design. These represent two established contenders within the pool of procedural design approaches gaining increasingly wide acceptance in architectural computational research, education and practice. The two methods are compared and contrasted to highlight important differences in freedoms and limitations they afford, with respect to each other and to ‘manual’ design. We conclude that these methods may be combined with an appropriate balance of automation and human intervention to obtain ‘optimal’ design freedom, and we suggest steps towards finding that balance.
Research surveying the history of data visualisation from a design and engineering point of view. Followed by investigation of the application of modern web based approaches as used in design decision making for a number of commercial case study projects.Full article here
Research into the use of parametric modelling in the creative and optimisation process. Limits are identified with respect to topological differentiation on the parametric models and thus the variation of the resultant models. Novel methods of increasing the topological variability are discussed in the cortex of early stage design along with it's implication.Full article here
Paper co authored with Robert Aish of Autodesk Research, Andrew Marsh of Ecotect and Al Fisher of Buro Happold. Paper documents the thinking and implementation of design evaluation and optimisation with a parametric associative programming language based design interface 'Design Script', which is now integrated into Autodesk Revit as the engine behind Dynamo.Full article here
Paper for the Institution of Civil Engineers special edition journal investigating the use of optimisation to assist design and engineering decision making. Evolutionary algorithms used to find performance trade-offs by automating parametric models and linked structural and environmental analysis.Full article here
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T: +65 6499 7454 E: sam_joyce [at] sutd.edu.sg